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From the blog

To Dungeon and to Dragon

As time has moved, and it's been more official than you'd realize, I would like to announce that I, Lord Thaddius, is an official part of a Dungeons & Dragons live stream. That's right, I've fully realized my nerd potential. Like a Pokemon, I've evolved. And it is...

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We’re not dead, we’re revisioning

Do you hear those crickets? See the tumbleweed rolling by. Realizing it's been almost a year since we've had an update, there is only one thing we can do. We admit defeat.  Don't get me wrong, CubeLab Media has not called it quits. It hasn't thrown in the towel, hung...

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Marcus Update – Wire frames and whiteboards

We're not afraid to admit that we're pretty new to this game development realm. We're web developers and designers. It's a whole new beast, creating a video game. What we can say is planning a video game can be like making an enterprise level web site. You still have...

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Seems To Be an Epidemic of Slothfulness

Let's be honest here. You already knew we're all over the map. It's not like this is new. Jon and I have been hard at work. Not productive on what we want to do, but hard at work. We have a 9-5 day job that takes a lot of our creative and cognitive energy. We have...

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Where did everyone go!?

It's 2015, and CubeLab Media seems to be M.I.A - doesn't it? The last official post was in November, and according to our LabMeetings (you are watching these, right?) we said we plan on doing more. So where are we? Well, Jon went and, on December 9, presented code and...

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LabMeeting: Dec 19, 2014

Jon and Tadd meet up again on Google Hangouts to talk more about MARCUS, Unity3D, Blender, GRDevNight and random other tidbits in LabMeeting Dec 19. How many is this now? We're on a roll! [creativ_media type="youtube"...

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The 2014 Winter Clean-up begins!

Hello, friends! Today, I’d like to announce, we’re officially cleaning up this site. It’s been kind of sparse, as well as unfocused. It’s time we roll up our sleeves and get things moving! We need to get a better focus on what we're achieving, and produce more content...

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Projecting Thoughts On Digital Paper

There are those days where you feel as if you can take the world by storm. Nothing can stop you. The door rips off the hinges as you bolt from your room, heart pumping excitedly. Then there are days in which the alarm goes off way earlier than you recall setting it....

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LabMeeting Oct 17, 2014

[creativ_media type="youtube" url=""]   Jon and Tadd talk about branding of CubeLab Media, Unity tutorials, Blender, Project X and more in this new Lab Meeting!  

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